That'd be considered 'wrong' or missing out. Which the game tries to correct. Supposedly later levels will teach you about vim 'words' and you'll combine hjkl with lots of other commands. You cannot do that the way you use the software. How's that 'lame'?
And what kind of an attitude is this if you click on a game that is supposed to teach you about vim and complain that it's forcing you to learn something right afterwards?
"Cursor keys are not the way to move around in VIM"
That's why it's lame. You most certainly CAN. I don't care that other functions combine with hjkl in vim. They're useful but using hjkl for left/right/up/down is annoying and the restriction in this "tutorial" makes it that much worse.
Yes, you can, but there is a benefit to maintaining your fingers on the home row and not requiring a shift elsewhere. So while it might be an annoyance to you, other people disagree.
You're better off going through the pain of learning the hard way.
It's like cheating and looking at your hands when learning to type. You'll never really learn to type properly and it slows you down a lot. Sometimes you just have to bite the bullet and do it right. I wouldn't be able to hit 80 WPM if I had to stare at my hands.
But there's no way you'll succeed in pushing people to reply to those requests you're making.
Mail to my inbox might be considered 'important' by the sender and might consider a header that makes my MUA ask me if I'd like to confirm that I'd read the message - but I can disagree and decline. In fact, I have rules that filter out important flags at work (they are always abused and there's no need to flag something on your side if I'm reasonably on top of my mail queue anyway) and ignore read receipts (Send me stuff and I read it unless it is spam. But I decide when and won't disclose that with anyone).
Use a good subject and accept that mail is not a real time protocol and we're getting along.
[Citation Needed]