It's only a matter of time before the entire YouTube catalog transitions to DRM-encrypted video that you can only watch on Google-sanctioned devices. They're probably doing the math on how to make the platform at least as profitable with a drastically lower DAU count, since alienating users now seems to be their top priority.
But what about my banking app! I think it’s only fair Apple take 30% on every transaction I make. After all they put in a huge amount of work validating and making sure my banking app is safe and functional.
Edit: Maybe I am greedy now, but it would be nice if large transactions like say buying a house only would cost me a 15% transaction fee to Apple.
Developers are a tricky market for this because they could realistically move to different platforms if stuff like this started to happen. Or at least work on remote machines.
If gaming on Macs ever became popular though this would be a real risk.
I'm not sure Claude Code is making enough for Apple to take notice & drastically alter their CLI like that? CC has 100-150k users across all platforms, paying $200-1200/yr each. Even if every developer is on the top tier Max plan, and on MacOS, that's $180mn in revenue at Anthropic. So even in the most optimistic scenario, that's only ~$50mn revenue for Apple at a 30% take.
That pales in comparison to the hardware & subscription revenues Apple brings in by being a dev-friendly OS.
Claude code reached $1B in six months in early Dec and given what I am seeing on ground, I wouldn't be surprised if just in last 2 months after that their revenue grew by double.
> Wouldn’t be surprised if macOS starts locking down CLI tools towards an App Store model too.
The day that happens is the day Apple sees a mass exodus of developers to Linux, I don't think they'd be that stupid. They enjoy enough goodwill right now as the platform of choice (vs. Windows for those that don't want to run desktop Linux), I can't imagine they'd casually just throw that away.
We're talking about the company that abandoned CUDA, OpenCL and Vulkan mere moments before they were killer technologies. If Apple wanted to phase-out Homebrew, I genuinely think most of the community would nod in unison and switch to developing in UTM. Mac owners are nothing if not flexible.
Yeah no, as a Mac and Linux user, I would seize buying Mac hardware and buy exclusively Linux if they took down Homebrew from being usable. At that point a Mac is no longer a Unix system.
The Mac is barely a UNIX system to begin with. It doesn't ship with UNIX compliance out-of-the-box, and nobody complains. You're likely the minority here.
If Apple locked Homebrew behind SIP or some other inconvenience, it would just result in more virtualization. The default Mac environment hasn't followed industry standards for more than a decade, most professionals are doing their work in a VM already. Truth be told, even Apple wants you to stop compiling software locally in the long-run: https://developer.apple.com/xcode-cloud/
If Claude Code was in the Mac App Store, they would have signed an agreement to do so (offer an in-app purchase option and Apple gets a 30% cut of subscriptions for the first year, 15% after that).
They would also be sandboxed such that the app wouldn't have access to the level of system integration it needs.
I would expect also that there is a broader revenue sharing agreement for both being a system-integrated search engine and "world knowledge" chatbot (Google and OpenAI being the respective defaults)
For me personally, I have used this method to spend my Apple gift cards purchased on a discount. Effectively I got a Claude subscription at 15% off. (You could argue this only works because OpenAI/Anthropic charge the same price across web/mobile, and I agree.)
So, as much as I despise Apple's business model, in some sense I have directly benefitted from it (other than stock price).
You joke, but legally they could. If game engines can charge a licence fee as a % of revenue from games developed on those engines, then legally there's not much to stop apple doing the same. Of course consumers and enterprises wouldn't tolerate it, but the barrier is commercial rather than legal.
I've long believes that the requirement to use in-app purchasing was to make such revenue sharing easier to audit - if you can only use Apple's payment system to do certain things (or else your app isn't approved), then Apple doesn't have to worry about things like audits.
Since various countries have regulated the ability to do third party payments from apps, Apple has since added API to launch said payments, to help generate statistics on use so that they can then demand third party auditing that the commissions are still being properly paid.
In the US there was a court decision that they couldn't meter or charge commission, which may very well be walked back and will lead to lots of fun future articles.
What is absurd is finding yourself paying 30% on every digital item purchased on a smartphone app. It would never even occur to us that Microsoft takes a 30% margin on Steam, yet that is what happens on webtoon apps.
Let me clarify. Microsoft did not approach Valve and say "give us 30% or else." Valve saw that Microsoft was moving in the same direction of Apple where their devices would be locked down and only run software from their store, felt threatened, and decided they couldn't remain tied to that ecosystem.
Microsoft don't really have an equivalent to iOS so let's compare oranges to oranges: macOS vs Windows.
On macOS, Apple don't take a 30% cut on Steam purchases. Steam take 30% however.
There's a big difference - when you develop an app for iOS or macOS, using Apple's APIs, platform and app store tech, it's reasonable to pay Apple something and they legally can charge.
I don't actually have an opinion on whether 30% or 15% is too much or not. It's factually wrong or illogical arguments that bother me: how can we fight anything when the arguments are just nonsensical.
Apple make plenty of user-hostile decisions, but people need to criticise them reasonably, otherwise they will be ignored by those that might have the influence to change things for the better.
> when you develop an app for iOS or macOS, using Apple's APIs, platform and app store tech, it's reasonable to pay Apple something
Is it?
We spent several decades of the PC world, MSDOS and Windows, with zero platform license fees or approvals. This was hugely beneficial for innovation, and this is why everyone hates the sudden rise of platform landlordism.
You're perfectly entitled to distribute a macOS app with your own paywall, the same as ever. Nothing has changed from that perspective.
Rent-seeking on SaaS platforms is far worse I think, e.g. $30 per month for 10GB of data in a recent offering I was looking at, and who knows where the data are. Some datacenter in a foreign land with a mad king probably.
Remember when software was sold in a box with a paper manual in a store? Before App Store and steam, retailers and publishers of games and software also took their share of the revenue from the work software developers created.
Their cut wasn’t small.
If the government stepped in to regulate the sales of software (to protect developers and consumers?) do you think:
A) apps will cost less
B) the government won’t want their cut
Yeah but there was a big difference: As a developer you could opt out of that distribution and go your own way. I knew people who sold floppies out of their garage. IBM or whoever made your hardware, and Microsoft or whoever made your OS, could not prevent your users from installing your software on their machine.
Gov't taking a cut from tha App store is already happening [1] and it's a legitimate concern unlike the concept of Apple taking cuts from people's salary (LOL).
It would likely get voided as unconscionable if they just unilaterally demanded it, but it might hold up in specific circumstances (if the user is well-aware of the salary demand when they accepted the contract, and the user gets some proportionate value out of giving Apple a percentage of salary).
If Apple can legally claim 30% of your salary then a doctor using an iPad to demonstrate results of a scan to a patient has to pay Apple 30% of their consultation fee.
> If Apple can legally claim 30% of your salary then a doctor using an iPad to demonstrate results of a scan to a patient has to pay Apple 30% of their consultation fee.
Apple could absolutely do this. They could say that professional medical use of macOS requires a commercial license, and the price of that commercial licence could be linked to revenue.
Doctors - or rather their hospital IT/procurement departments - would be held to the terms of service they agree to. Far more rigorously than ordinary consumers.
If that were legally enforcable, which is almost certainly not the case, Microsoft and Google could do the same, making your argument moot in this context.
Every software company can do this. Oracle Java is free for personal use but if you use it in prod you have to pay a licence based on the number of employees in your company. Epic games takes 5% of your revenue above a million if you use unreal for a game. Docker desktop requires a paid license if you have over 250 employees or $10 million in revenue.
Absolutely, if the taxi driver signs a contract / agrees to terms of service. What law prohibits them from charging that? This is why open source is so important.
It made sense in the early days, phone operators were charging up to 90% for the infrastucture to send an SMS, and get a download link to a J2ME/Windows CE/Pocket PC/Symbian/Palm/Blackberry download link to install the app.
So everyone raced to the iOS app store, it was only 30%, what a great deal!
The problem is that two decades later it is no longer that great deal in mobile duopoly world.
It's kind of interesting that while the structure is largely the same, the underlying behaviour/intent has morphed from a disruptor-model into being toxic rent-seeking behaviour.
Isn't it strictly worse that they're already thinking they're entitled to 30% of your salary because your clients use Apple hardware? You can change what you use, you can't change what they use.
All the regulators in the world have their sights set on them and they know it. The light is half on already and the music is slowing. This party is soon to be over. It's a last ditch attempt at milking all they can.
Stuff like this is ironic but I do think it's escape hatches like this that will make these tech companies, if they ever go down, go down kicking and screaming. Any platform holder that ever finds themselves in a bad place financially will 100% pull all the levers like this.
30% of profit from stock sales initiated on Apple hardware should automatically go to Apple. Because why not. It's a digital sale, there is no physical goods changing hands. Sounds perfectly reasonable to me. /s
I'm running AdGuard in Chromium right now. I don't see any ads, even on YouTube. May I ask what did you mean?
Not that I don't think MV3 is limited, but.. we're comparing this against MV2, right? It was already missing basic functionality like full filtering of http responses, I remember a bug about not seeing POST bodies being open for 10+ years..
You can make it more explicit by renaming the import to something like "shell_exec". Tagged templates are already pretty common in TS projects for things like gql or sql queries.
tagged template does not cause execution of given string. tagged template is just a function and in this case it's simply a proxy for console.log() which also doesn't cause execution of given string.
so how does it get executed?
unless it was just an example and you are supposed to switch in $ from some third party library... which is another dependency in addition to deno... and which can be shai-huluded anytime or you may be offline and cannot install it when you run the script?
I've either imported or created a sql template function that does exactly that... takes the parameters, forms a parameterized query against the database and returns the results back. Easy enough to add Typescript types that should match your expected results (though not enforced/checked) still helpful.
I know. My point was that the original text of the article gave no explanation next to that example as to how $ executes given string. So either there is some magic or the example was wrong. Author added explanation after my comment
Yes, it's another dependency (dax). The example with console.log is just that, an example. Standard dependency management practices apply, e.g. pinning a version/commit hash.
> Do Apple staff even use their products anymore, or are they all secretly harbouring Android devices?
I've been asking myself the same for a couple of years now.
Assuming Tim Apple uses an iPhone, does he just throw it in the garbage and pull out a fresh one every time the battery reaches 20%? Is no one at Apple irked by the low battery notification modal that blocks all interactions until you dismiss it, the same way it has for 19 freaking years now? It even covers the PIN entry form and makes the device unusable. I honestly think it's more reasonable to assume they're all on Android.
Podman supports Compose files, so there's that. I've only glimpsed at Quadlets and I agree they seem very esoteric, especially if you're not very well versed in systemd service definitions.
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