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Fender 1957 Deluxe tube amp clone. Built the box, soldered the components (from a kit and a diagram), then upholstered it with tweed. Super fun and satisfying project, looks like a new (old) amp you’d buy at a store.


Is there a good programming language and environment for kids? I started learning coding in my own around 10 yrs old with qbasic. Scratch is super aawesome, but what is the next level up from that that is actually typing the code out instead of moving puzzle pieces?


Microsoft MakeCode will feel very familiar coming from Scratch, but compiles into pretty readable (and editable) JavaScript, so it might be a good way to move up: https://arcade.makecode.com/

And it still gives you the image editing tools (pixel editing for MakeCode), asset management, game loop, etc – all of which are too much to take on for a new programmer, but are really helpful, and hopefully make it feel like less of a regression.


Logo? Racket?


Yes this is true. They often lose money on the premiums, actually, and then make money on the float. A very simplified example: You pay $1,000 per year for 10 years on home insurance. Then a hail storm ruins your roof and it costs about $10k to replace. So they end up paying out the $10k in premium they collected over 10 years, but were able to make money on the interest they made while they held it.


I need something like this to let non-programmers create some basic JavaScript scripts/flows in an app I have. Obviously would need to be some level of power user but hopefully doesnt require them to know how to code. Has anyone tried this or any of the related projects and have an opinion or experience on what works best for a “normal” user?


https://www.tunetranscriber.com/

Accidentally ranked high on some slow down mp3 keywords and make a small bit of cash each month with no time spent.


If you want to do the lite version of this there is a book called “From NAND to Tetris” that is an instructional book for a similar class and walks through doing much of the same thing. It helped me connect the dots between “I know how a transistor works” and “I know how assembly language works” that I have never learned otherwise. Even if you just skim the book without doing the project you will likely learn some things.

The Elements of Computing Systems: Building a Modern Computer from First Principles https://www.amazon.com/dp/0262640686/ref=cm_sw_r_cp_api_i_yH...


I’m doing this right now and it’s a lot of fun and very accessible.

I saw there’s a highly rated Coursera version too (I prefer books to videos so I haven’t looked at it)


It's fine, it really is. Just stick to what you are being productive with and enjoy actually building something useful.


"Making GTA V cost $265 million" <-- Your point probably still stands but this number isn't completely true. The total was $265 million but 'only' $137 million was development cost. The rest ($128m) was marketing. https://en.wikipedia.org/wiki/List_of_most_expensive_video_g...


It blows my mind that approximately half the total costs of a game are marketing, especially for a series as big as GTA which presumably markets itself pretty well.


This article is what convinced me: http://www.viemu.com/a-why-vi-vim.html


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