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> https://www.youtube.com/watch?v=3BYKiOHdCNg

My attempted summary: it's mostly a matter of the window layout in VC6 giving the most real estate to Just Code, and also the hotkeys for common workflows (e.g. show/hide debug output) are simple.

Commentary: Modern MSVC tends to be more difficult to customize, whereas e.g. Jetbrains IDEs are more straightforward to customize in such a way as stb would be familiar with -- but, both MSVC and Jetbrains suffer from such awful performance (e.g. input latency) that it detracts from their usefulness as IDEs.


So if I rob a bank for $2MM, but spend $1.95MM on contractors to do the job, I should only be fined $50k?


no. but when you are calculating if the job is worth the risk, you would look at the $50k vs the jail time.


If you want to understand whether there are systemic forces at play which serve to reinforce an undesirable behavior, you should compare the fine to the expected profit not to the expected revenue.


The more important takeaway from this article for me is that sites should be hashing the Facebook user ID, since it's often far more personally-identifiable information than an email address.


Id is already hashed per-app from facebook's side


The article points out that this doesn't maintain privacy:

> I discovered that, even though the ID was unique to my FB-app, it was still possible to go to facebook.com/{id} and be redirected to the user’s FB-profile.


Many of the common tools used for cheating in FPS games create an in-game overlay used to provide the cheater with a UI for the cheat and to render hidden information (e.g. wallhacks) in the game world. This is often done by hooking the graphics API used by the game, and that hook is usually performed by replacing the pointers to the functions of the graphics API with pointers to the cheat's own functions. Since DXVK provides its own graphics API functions in a similar way, it can look similar to a cheat in the eyes of poorly-written anti-cheat software.


I am currently developing a 3d engine in Emscripten, and to deal with the debugging problem I've developed from the beginning for Windows. The project links with ANGLE to expose GLES2 APIs, and it has both Windows and Emscripten versions of the platform-dependent systems like file access and input. With all this, I spend most of my time in Visual Studio.

Also, for the sake of avoiding complexity, I made a point from the start to never use the STL, and compilation times have stayed nearly instant because of that. Code size is also really tiny when there aren't a million template types floating around.

This comes with the caveat that I'm more comfortable developing without the STL; for other developers or other projects, abandoning the STL may be a tradeoff not worth taking.


The C++ optimization manual there is in no way out of date. All of the advice and techniques in that manual are even more relevant today than in 2007.

Additionally, the title page says that it was last updated August 2014.


The final version was made public just yesterday.

https://twitter.com/gafferongames/status/641069910274277376


These kinds of ads are the reason I leave javascript disabled on my phone. It prevents all kinds of annoyances and saves a significant amount of battery as well.


Yes but that's annoying when you want JS enabled to view something like a slideshow on a web page. Swiping from one image to the other requires JS, and you need to go into settings and turn it on. Then remember to turn it off again.

And you might not even know there's a gallery to view, because without JS the fallback might be a single image rather than a prompt to swipe the slideshow.

When the simple act of swiping within a web page requires JS, you're crippling your own experience. Not to mention all the other JS-powered functions on a page. Adding things to a shopping cart etc, is much more user friendly with JS enabled.


    $ whois shutdownify.com
       Updated Date: 19-aug-2015
       Creation Date: 19-aug-2015
       Expiration Date: 19-aug-2016


Their incredible journey....


I know this is meant as a joke, but as a just do some good in world service - it's not a bad idea: kind of like a hospice for startups.

Shutting down your baby is not a fun process. It's exponentially worse if it involves money from people close to you, laying off employees, and / or a very public notice to the whole (startup) world. I'm pretty sure everyone involved would be exhausted in every way. It would nice if there were people who could ease the pain. It's probably not something you conquer the world with, but it would make this place suck just a little less (maybe as a non-profit).


There are credentials for the HTTP Auth on a staging environment commented out in the source of this webpage (Line 317).


Email Zend.


I looked around and couldn't find an appropriate e-mail address anywhere. If you have one, feel free to let them know.



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