For public games, it would be nice if there was a way (similar to kickstarter) to have a minimum number of people attached to the game before it starts/gets-funded, otherwise it doesn't happen.
I would be very interested in trying this out, but do not want to end up paying for a 1 on 1 session if no one else joins.
My solution is to doubly encrypt a 7zip file with 2 separate passwords and send each password to a different individual so that they need to cooperate in order to access the information.
For public games, it would be nice if there was a way (similar to kickstarter) to have a minimum number of people attached to the game before it starts/gets-funded, otherwise it doesn't happen.
I would be very interested in trying this out, but do not want to end up paying for a 1 on 1 session if no one else joins.