Well, I got "an authoritarian and nationalistic right-wing system of government and social organization" from the New Oxford American Dictionary.
We could also go with Wikipedia's "Fascism is a form of far-right, authoritarian ultranationalism characterized by dictatorial power, forcible suppression of opposition and strong regimentation of society and of the economy which came to prominence in early 20th-century Europe" if you're down with crowd-sourced definitions.
If you're not, there's historian Kevin Passmore's more verbose one: "Fascism is a set of ideologies and practices that seeks to place the nation above all other sources of loyalty, and to create a mobilized national community. Fascist nationalism is reactionary in that it entails implacable hostility to socialism and feminism, for they are seen as prioritizing class or gender rather than nation. This is why fascism is a movement of the extreme right."
And, of course, we could go right to the source. Benito Mussolini wrote, "Granted that the 19th century was the century of socialism, liberalism, democracy, this does not mean that the 20th century must also be the century of socialism, liberalism, democracy. Political doctrines pass; nations remain. We are free to believe that this is the century of authority, a century tending to the 'right', a Fascist century."
If you really want to argue with the claim that fascism is a far-right, authoritarian movement, have at it, but that claim has a whole pile of evidence on its side.
They said they were. They also said they were peaceful and democratic. Read "The Manifesto in Practice" section of your link before you take what the manifesto said at face value.
Strong “feminists” that demanded the purpose of women was to stay at home and raise children. Most of Asia had suffrage for women much before the Western world but I would not call them strong feminists.
Nazi Germany took women backwards. Nice revisionism there.
> The policies contrasted starkly with the evolution of women's rights and gender equality under the Weimar Republic
> Women in Nazi Germany were subject to doctrines of Nazism by the Nazi Party (NSDAP), which promoted exclusion of women from the political life of Germany as well as its executive body and executive committees.
> the Nazi regime only permitted and encouraged women to fill the roles of mother and wife; women were excluded from all positions of responsibility, notably in the political and academic spheres.
Well yes, if you stick to a purely physicalist framework then determinism is fair to defend, but you incur in a lot of debatable compromises to be able to stick to physicalism, and most of the philosophers (if not all) that defend free-will are not physicalists. And even then, if you are a hard determinist, there are fair objections such as Huemer's(1) minimum free will proof, which defends that determinism is self refuting.
Huemer's proof relies on insanely strong premises, especially his second premise, which end up fighting against a strawman of hard determinism.
Under his definition of hard determinism as laid out by his third premise, his second premise becomes "whatever should be done is done," which is a crazy strong axiom under any reasonable definition of "should." "Yesterday you should've gone to school, therefore yesterday you went to school" is the sort of conclusion you get.
A hard determinist simply doesn't accept that definition of "should."
To see just how crazy strong Huemer's axioms are, substitute any other term for MFT. Everything up to step 7 works. So Huemer's axioms amount to the statement "under hard determinism, whatever I believe is true" (as Burner states in premise 6, but restricts to MFT).
No wonder then if you then introduce the premise "I believe hard determinism is false" you get a contradiction.
If I’ll have time for that, maybe I should add custom D3D-specific effects there that weren’t there in the original version. Fluid simulation is one of them. BTW it’s easier to implement with compute shaders. WebGL only support them on Chrome/Chromium and only on desktops, that’s why OP used some trickery with fragment shaders instead.
If one filesystem gets full, you still can do some work on the others. You can also more easily umount a filesystem to fsck without the need of booting a live media. You can mount filesystems with different flags, like readonly on /boot to prevent accidents.
Modern smartphones do this, on Android for example you are able to find a filesystem for system binaries generally mounted readonly, a filesystem for the base OS and system apps, another filesystem for user installed apps. If a rogue app fills the entire filesystem it's resided, the system apps can still function.
Also, if you corrupt one filesystem you don't necessary trash all of your work. Especially if you corrupt the root filesytem all you need is to reinstall the OS and all of your data is still intact without having to mess with your backups.
For the most part however people have decided that slicing up your disk into multiple partitions isn't worth the hassle anymore, and almost all distros just dump everything on a giant /.
It used to be scary on debian, but there's now a non-scary one starting from the etch release (Debian 4.0). The new UI is quite clear and comfortable to use, even in the "expert" mode.
Honestly, what drove me away from it was the fact that the whole DE seems to run on a single thread, meaning that any extension or animation going on the top panel, or anything else on the interface for that matter, creates microstutters in the compositor.
I have a relatively beefy machine (AMD FX 8 cores @4.4GHz, R9 290x GPU), if I have an application running at 60fps (something really simple like glxgears) and I click on any panel menu (like the calendar), the application stutters.
I'm now using Budgie, haven't looked back since I've tried it.
Error-correcting code. They're referring to ECC memory, which is more reliable to bit flips than normal memory, useful in cases when sensitive tasks can't afford an unexpected bit flip.