It's deceptively tricky to build out this kind of strategy. IP builds product awareness, but it doesn't lead to a sustained gaming audience, which needs something more akin to a platform strategy per franchise(a Madden, Mario, Guitar Hero, GTA, etc.) - you don't want to just make a "Stranger Things" game, because even if it's a deeply realized experience, it doesn't loop into another franchise in the way that, say, playing a Queen song on Guitar Hero will lead you towards seeking out the game's recommendation for other songs; neither will it have the kind of premise that is as self-contained and enabling for player projection as a GTA.
Netflix has become known for optimizing content against the algorithm's feedback and not really letting a show run to a natural conclusion before killing it. This is going to be troublesome if applied directly to gaming, since it won't create platform reinvestment.
Until I see more announcements I'm going to guess that this will turn out like Amazon Game Studio - lots of investment without results.
Malaysia’s dominant ethic group is Malay, which is defined by the constitution as someone who “professes the religion of Islam, habitually speaks the Malay language, and conforms to Malay custom.” It is this group that the constitution favors. (Incidentally, it is illegal to convert out of Islam in Malaysia.)
The indigenous locals, Chinese, and Indians are all minorities.
Not the OP, but my advice is to tailor your advice / sharing of experiences to what your mentee(s) need. Always start by listening before sharing your experiences, and for each experience, distill the key learning so you can help your mentee see how they can apply it to their situation.
AFAIK, distillation will not remove volatile organics that have a lower boiling point than water(well, theoretically you could do some fractional distillation technique, but its easier to just run a carbon filter).
Speaking of which, I need to mention Internet Comment Etiquette on YouTube.
Years ago he released a video on the Mandela effect, and then about a year ago he recreated the video, scene for scene, with subtle (and not so subtle) differences, and then deleted the original. A few people had mirrored the original, so it's possibly still findable.
That's currently my best example of an entertainer playing the long game for a punchline!
Based on the BBC article in the parent comment, the buyer wasn’t actually a buyer / reseller but just a middleman representing the collector. And he said that though he wasn’t privy to the price paid, it wasn’t $16K but was also not as much as $1M. He also said no meteorite is worth $1M.