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The OpenGL graphics library and the GLSL language.

I have coded some shaders before, for some uni projects but I didn't realize the opportunities that this field can offer.. until this year. It's not just about 3D graphics; it's about making programs to be executed on the GPU in a very intuitive way.

I plan on using OpenGL shaders in a project in progress that I will share here on hn.


oh sounds good, can I take a look on the code?


The code is not yet presentable, but it's open: https://github.com/jmiskovic/arbo


nice!


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