i don’t like ai art bc it lacks and sort of “soul” or “human touch” (nebulous and subjective but iykyk) games are just another form of art, so why would i waste my time with just another form of slop?
Similar. I want to see games made by humans who have put in the effort and taken the time to build something good. I don’t want to see the market flooded with low effort AI slop.
You should consider that there is a rather large gulf between low-effort crap and using agentic LLMs to make more sophisticated games faster before you downvote me.
It's just not black and white, and to treat it as such devalues the conversation.
ofc there’s a spectrum in LLM usage, but the usage scenario of LLMs as a “supervised force multiplier” (paraphrasing your linked comment) isn’t how most near anyone uses them. I can’t imagine gamedev is any different.
what a vast majority of LLM usage appears to me is as a unsupervised slop multiplier. any social media platform, including hacker news is rife with a deluge of unpolished LLM generated turds that creators pass off as their own work when they can’t even explain half of how it works or what it does.
circling back with gamedev specifically and art more generally. sure if LLMs are just one part of the process to push out some grander, well thought out vision who am I to really care. again thought, that isn’t what I see. I only see untalented lazy “excommunicated devs” passing off the most bottom of the barrel trash as “games”
> the usage scenario of LLMs as a “supervised force multiplier” (paraphrasing your linked comment) isn’t how most near anyone uses them. I can’t imagine gamedev is any different.
That's just it: you don't know this. You're speculating from within your confirmation bias bubble. Everything you're saying is completely anecdotal.
llama hasn’t had a new version in over a year. off the top of my head there are at least 4 entire new series of Chinese based llms that have been open sourced
blogs like this seem like they’re in the right direction with LLMs being “here to stay” and a near indispensable part of people’s daily toolkit, but the near certainty that programming as a job or skillset is dead in the water seems just wrong?
like ok the cost for anyone to generate almost
always working code has dropped to zero but how does a lay person verify the code satisfies business logic? asking the same set to generate tests to that just seems to move the goalposts
or like what happens when the next few years of junior engineers (or whatever replaces programming as a field)who’ve been spoon fed coding through LLMs need to actually decipher LLM output and pinpoint something the machine can’t get right after hours of prompting? a whole generation blindly following a tool they cant reliably control?
but maybe I am just coping because it feels like the ladder on the rest of my already short career , but some humility m
im probably just projecting but going back to work when youve amassed enough to live off to an enormous fortune feels like a failure of imagination. sure everyone needs to keep their hands busy, feel valued by others, etc etc but surely there’s some other hobby, interest, or unprofitable passion project you would invest time into?
but maybe being in a corporate environment (any any env) shapes your thinking in such a way that it’s really hard to think outside tha conditioning. feels like that to me only a few years int working
Well, XYZ rando going back to work after RSUs are vested is lot different from Google founder going back to work because he sees his 'baby' is in trouble.
Those hobbies, interests etc sounds like middle class thing where people take upon gardening, cooking, hiking, surfing or some such that they couldn't do enough while working. For people like Google founders they would've had any adventure they seek outside work anywhere in they world every weekend.
People forget Bill Gates advised (maybe still consulted) by MS long after he formally moved away from any official position in company.
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