seems like the least efficient way to make claude play minecraft, especially given there exists solutions that already lets llms play minecraft that are much more integrated
Factorio can save without stopping the game on Linux, which it can't do on Windows, since they just fork the process and do it in the fork IIRC, which makes the saving something you basically don't think about on Linux, but bugs you when ever auto save runs on Windows last I checked
if you haven't enabled the checkbox starting explorer in a new process which isn't super easy to find, it will basically be one process running most of the windows ui, which means when they write shoddy code, the ui tends to hang
you can do this on surprisingly many websites, where they include the price in the url they redirect you to, when going to the payment provider, and even then often it is only protected by an md5 hash if it is verified
well once you "need" that swap, it will be writing pages across the network due to the storage being external to the physical server, so the latency is terrible
Latency of swap is always terrible in comparison to RAM. RAM vs disk is already something ~1000x right? I've never characterized EBS vs trad ssd, but I would be surprised if it's more than 10x.
I don't think using swap as "emergency RAM" makes a lot of sense in 2025. The arguments in favor of swap which I find convincing are about allowing the system to evict low use pages which otherwise would not be evictable.
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