Riven is another brilliant game that shares the structure of using information about the world as both the purpose and the means to exploration.
Outer Wilds excels with creative planets full of adventure, while Riven is a slow paced affair that is impressively dedicated to creating an intricate world wordlessly.
Without written aids ala the logs in Outer Wilds, gleaning insights from disparate information in Riven often means scrawling down notes & looking for patterns.
While I highly reccomend Riven for fans of the structure of Outer Wilds, Riven is now a dated game that operates at a glacial pace. I played it recently at a time that I was taking a break from more modern games and I think that did wonders for helping me adjust to its conventions & pace. If you give it a shot know that it'll demand your patience before it'll absorb you into its world.
I'm actually replaying Riven right now, and at least for me personally, I find it just as new and refreshing as it was so many years ago.
Riven and its siblings (Myst, etc) are the only games that I've ever had to take down written notes to plan how to approach and solve the puzzles. Riven is more than just a play-for-fun-with-no-benefit way to spend my time; it is an intellectual exercise.
Riven and its predecessor Myst catapulted me into 3D modeling, graphics programming, and finally development in general. I wouldn't be doing what I'm doing today if those games didn't plant a seed in my mind back then.
just wanted to say the actual mind mapping tool the author is building has is a stylish and cozy piece of software. The wii shop music remix attached to the pricing card made me grin.
It's great. The movable boxes and links between them remind me a lot of the Self programming language which I love, and the way the boxes wiggle when you pick them up is just genius.
I've been helping with messaging for somebody looking for demonstration funding for an experimentally proven clean oil recovery technology and it makes me feel hopeless seeing there are so many people struggling to demonstrate potentially game changing technologies, often because people investing or allocating money have little technical competence.
- Separate the Youtube account you use for this technology from the one you use personally.
- Specify in nontechnical language the advantage this tech has over similar fusion technologies. (still working on this myself)
- Seek peer review and then highlight that peer review directly on your website. My intuition is that most people or departments who are capable of funding a demonstration are not capable of validating the science behind your technology.
- I would recommend writing and attaching a succinct summary of your technology distinct from your patent, and devoid of the legalese and cruft that fills up a patent.
Outer Wilds excels with creative planets full of adventure, while Riven is a slow paced affair that is impressively dedicated to creating an intricate world wordlessly.
Without written aids ala the logs in Outer Wilds, gleaning insights from disparate information in Riven often means scrawling down notes & looking for patterns.
While I highly reccomend Riven for fans of the structure of Outer Wilds, Riven is now a dated game that operates at a glacial pace. I played it recently at a time that I was taking a break from more modern games and I think that did wonders for helping me adjust to its conventions & pace. If you give it a shot know that it'll demand your patience before it'll absorb you into its world.
https://youtube.com/watch?v=bsh_vyAfMuE