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> Avoiding something [disbanding NASA] for such symbolic reasons [???] is negative cargo cult thinking.

Cargo-cult requires a rigid through-line.

What criteria would you use, to choose to avoid something in order to preemptively avoid hindsight analysis? It's a nonsensical line of thinking.


Cargo cult requires a confusion of cause and effect. Airplanes carrying cargo didn't land because there was a control tower; they landed because of prior causes that also caused the construction of a control tower.

And here, the US does not decline because of some symbolic action, but rather decline causes the action.

This confusion of cause and effect is literally a kind of magical thinking.


Gitlab?

Microsoft services are tech debt. I moved the moment they were acquired and never regretted it.


I opened gitlab.com and it starts with

"Finally, AI for the entire software lifecycle."

Not very trust inspiring, that.

Can I even have git hosting without anything else being crammed down my throat, or it's just like Microsoft?


Inevitable when you have sadism + dementia.

* Silo (Apple TV)

* Pluribus (Apple TV)

* Paradise (Paramount+)

* Landman (Paramount+)

* A Knight of the Seven Kingdoms (HBO Max)

First few seasons Netflix keeps it together before crapping the bed:

* Witcher (Netflix)

* Stranger Things (Netflix)

* Mindhunter (Netflix)


I also really liked Foundation on Apple TV

people remember creating an Apple Account login and using it on their laptop, but don't understand that it's connected in fundamentally different ways.

The answer is: Because the Apple Login is not calling out for every service, including login.


I also think that's what they meant. Alternatively, the person could've been asking why Apple hasn't made the same boneheaded mistake as MS. I wasn't sure how to interpret their question to know how to answer it.

It's a common HN convention to read:

"this is an interpretion"

> this is a quote

Hopefully this clears things up.


Is it common in HN? I've seen it elsewhere, but I realy hate it. I prefer:

fake quote> If I use triple quotes, enything is valid.


> Is it common in HN?

This is demonstrable via cntrl-F

I don't know what you are trying to say with the rest.


I agree that most quotes in HN use >

I really hate when people use " for interpretations, most of the times they are strawmen.

When I really really need to use a paraphrase, I make it super obvious, to avoid any possible confusion.


Except for when it doesn't. It's not clear to me as to what you are trying to say.

None of us are jumping out of the pot. We will boil happily. An argument to the contrary needs to look outside.

I've been on death's door at least 3 times. Sepsis, heart failure, complications from Pneumonia. Each and every time, I've wished I had made more money and accomplished more. The money for my family after me, and the accomplishments for my own ego to feel like my life contributed to part of humanity. I have had a top 10 concrete goals since I was under 10. I have completed many, but not all.

Therefore, removing lanes does not make it worse? The title doesn't pass a simple smell test. This analysis looks to try to describe no reduction in overall transit time, not what the title says.

The demand fills capacity is not a good rule of thumb either, from an economist's perspective. Shame on you. Many multi-lane highways are rather empty, why? Many roads are basically never used, why?

Lanes (transit corridors) are a river of money (funnels). When you have populations that are exchanging goods, jevon's paradox fills lanes to increase capital velocity that scales beyond the average value of infrastructure. Infrastructure cost is balanced against a perceived value, which is always skewed toward the larger (poorer) part of the population.

In this case, it's not a paradox at all that capital self-generates demand for this space. This also explains why some corridors are emptied as capital flees a locale.


Godot is written in C++ It may have some GDScript in there, but I don't think so. The sourcecode is available: https://github.com/godotengine/godot

The C++ code there (at least in the editor directory) initializes and configures godot ui components that the editor is made of

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