> all ray computations are independent (i.e cores)
Which makes it ill-suited to GPUs since they want sibling threads to take the same execution path on cache coherent data. Better than a quad core CPU sure but a very small fraction of the performance they're otherwise capable of.
You can see this with the DXR performance on Pascal vs. Turing.
Which makes it ill-suited to GPUs since they want sibling threads to take the same execution path on cache coherent data. Better than a quad core CPU sure but a very small fraction of the performance they're otherwise capable of.
You can see this with the DXR performance on Pascal vs. Turing.